Here is a short tutorial on how to create a copy of “Wiimms Mario Kart Fun” ready to play on your Wii (or emulator)
What you need before you start
– Latest release of Wiims Mario Kart Fun files from here: http://wiki.tockdom.com/wiki/Wiimms_Mario_Kart_Fun
– Mario Kart Wii ISO file NTSC or PAL version (as example PAL version might be called something like “Mario_Kart_PAL_Wii.iso”). Check out Amazon, if you don’t own a copy yet.
How to patch your ISO file
- Extract the Mario Kart Fun archive you downloaded; at the point of writing the file was called mkw-fun-2019-10.v1.txz.
- Copy the ISO file into the extracted folder
- if you are using Linux (or Mac) make sure you run “sudo chmod a+x *.sh” to make the scripts executable
- Then you start the “create-image” scripts
Windows: “create-image.bat“
Linux/Mac: “./create-image.sh“ - 1st question asks about language during the creation process, type “de” for German, “en” for English, “es” for Spanish. Default is English. Input your preferred language or directly press Enter.
- 2nd question is about language within the game itself. The following options are available:
G : Deutsch
U : English (America)
E : English (Europe)
M : Español (América)
S : Español (Europa)
Q : Français (Amérique) => aucun message de chat
F : Français (Europe) => aucun message de chat
I : Italiano => messaggi di chat
J : 日本人 (Japanese) => no chat messages
K : 한국의 (Korean) => no chat messages, no Wiimmfi texts
If you don’t want to force any changes in-game language related, select “-“, as I do here. Type “-” and Enter. - 3rd question is about fallback language. Not sure why this is required as we selected no changes just before, but nevertheless, we type “E” for English (Europe), as I am using the PAL version here, and then Enter.
- 4th question is about track language; many options to choose from, let’s go for the default option, which is the native language related to each track. Type “x” and Enter.
- 5th question is about translating names of custom tracks. As we have just chosen native language names before, lets select “no” and press Enter.
- 6th question is about the output format, various options possible. I go here with a standard ISO format. Type “iso” and press Enter.
- 7th question is about if you want to shared the existing save game from your Mario Kart Wii or a new dedicated, unrelated save game. I prefer a new save game so lets type “yes” and press Enter.
- The script shows you then a summary, here is ours::
==========
Summary
===========* Language (de,en,es): en
* Force game language or ‘-‘ (G,U,E,M,S,Q,F,I,J,K,-): –
* Fall-back language (G,U,E,M,S): e
* Language of track names:: x
* Translate also names of custom tracks (no,yes): no
* Image file format (iso,ciso,wdf,wbfs,gcx,wia,riiv): iso
* Use private savegame (no,yes): yes* Continue with these settings? (no,yes) [yes]:Yes, looks good, let’s press Enter.
- Then the script is doing its magic this might take a while….. if everything went well, it should output something like1 iso image(s) created
2019-11-03 19:14:00 .. 19:23:51 (9m+51s) - That’s it. You can now either copy the ISO on a SD or harddrive connected to your Wii and load the game via USB Loader or load the ISO directly in an emulator like Dolphin. Have fun.
how do i get the create-image.bat file and what do i put in it for it to work?
by default it should come with the .tgz file. extract it and it should be there. copy the iso into the extracted directory, then double click the create-image.bat file, process should start.